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Download Mike Dies .rar

  • patsticpvawormaret
  • Aug 25, 2019
  • 5 min read

Updated: Mar 27, 2020





















































About This Game A Bloody Brutal Metroidvania. Explore a huge space ship! Collect all the things! Get sliced in half! Mike Dies is a challenging fast-paced platformer with dynamic brutal fatalities and a massive non-linear environment.After flying his spaceship into an asteroid field, Spaceman Mike finds himself fighting for survival against hostile aliens, a ruthless kingpin and his own personal demons. Haunted by his past and hunted by his enemies, can Mike escape in one piece?Run, jump and hover through over 300 levels of hand-crafted precision platforming!Dying is actually fun (we promise!), which is great, because you’re going to die a lot!Multiple endings! Unravel Mike’s dark history and discover his true fate!Epic boss encounters!Tons of secret areas! So many!Fully voice acted!Using a gamepad is highly recommended!Social MediaDiscord: https://discord.gg/q5qE93kTwitter: https://twitter.com/PsydraGamesFacebook: http://www.facebook.com/PsydraGamesTwitch: https://www.twitch.tv/psydragames 6d5b4406ea Title: Mike DiesGenre: Action, Adventure, IndieDeveloper:Psydra Games LLCPublisher:Psydra Games LLCRelease Date: 23 Feb, 2018 Download Mike Dies .rar In short: Incredibly clever, expertly designed, fun (and funny) and stuffed full of so much heart it confuses medical science to this dayMike Dies is a tricky platformer that really shows how simple mechanics can have plenty of depth. The game is mainly divided into a large number of challenge rooms\/platforming puzzles, and every handful plays with a certain mechanic. Each mechanic is introduced and then iterated on in subsequent rooms, cleverly advancing in difficulty and evolving into challenges with different skill demands. Every room is given a name (usually jokes or subtle references) , and many of the challenge rooms evolve in surprising and humorous ways.No two rooms feel the same. Every single one uses their mechanical theme in a different or more advanced way. I seriously can't gush enough about how amazing it feels to play!There's a good number of secrets hidden throughout the various rooms, and it seriously blew my mind when I figured out how to access some of them. That "A-ha!" feeling is very much in there, and I don't come by that too often these days.Mike Dies just feels right. The only real hit against it to me are the visuals don't have much diversity (though this doesn't detract from the experience much). The bosses are on the easier side, but I think they provide a challenging evolution of their individual mechanics without devolving into frustrating repitition (dying is easy, but checkpoints are generous). The secret rooms of the game provide a handy amount of challenge anyhow.Bottom line: Under a modest exterior Mike Dies will show you a rarely-seen level of design and a good time as well! Get out there and die some Mikes!(Oh, and my steam time isn't accurate, my ending time is about 4:30? None of it's wasted or filler; solid, sharp stuff all the way through. This bat ain't corked, yo.). I've had my eye on Mike Dies ever since I recently finished playing Psydra's first game, Dark Scavenger. Dark Scavenger is a really weird but well-designed and well-written RPG, so I was a little surprised to see that their next game was what appeared to be a standard playformer. Don't let the images fool you-- this is an equally weirdly-written and cleverly designed puzzle platformer. There's not as much of a narrative as there was in Dark Scavenger, but that's to be expected, and what narrative there is there kept me pushing through, trying to collect all of the orbs and messages. I generally don't go nuts trying to get all of the collectables in most games, but the design of the puzzles here had me seeking them out just so I could see what sort of hellish trial the game was going to put me through to try to collect them. As the name implies, you are going to die playing this game, and you're probably going to die a *lot*. It's to Psydra's credit that deaths never feel cheap or unearned. The controls are responsive and tight, guaranteeing that nearly every death can be attributed to user error. I don't know that it fits the description of a Metroidvania, necessarily-- you won't find yourself earning upgrades as you progress through the game, but that doesn't matter. This is a great puzzle-platformer that is well worth your attention and money.. ANOTHER PLATFORMER?! Yes, yet another platformer, but don't click away just yet -- this one is a gem.Pros:+ Simple and smooth platforming mechanics+ Incredible level design with new twists gradually introduced + Tons of secrets that reward your exploration with MORE LEVELS. These secret levels are among the best and most unique in the game. You WILL want to seek these out. (allegedly multiple endings as well, but I haven't earned them yet)+ "Boss" battles are very well designed+ Hilarious level names, A+ puns+ Story moments are intriguing+ Accurate titleCons:- Lackluster but serviceable UIHundreds of platformers out there, but with Mike Dies, Psydra offers a refreshing new experience with its polished game mechanics and wonderful level design.. Simple platforming with tight controls, tricky mechanics and a few fun surprises. Voice work is great and the level design stayed clever 200 levels in.. ANOTHER PLATFORMER?! Yes, yet another platformer, but don't click away just yet -- this one is a gem.Pros:+ Simple and smooth platforming mechanics+ Incredible level design with new twists gradually introduced + Tons of secrets that reward your exploration with MORE LEVELS. These secret levels are among the best and most unique in the game. You WILL want to seek these out. (allegedly multiple endings as well, but I haven't earned them yet)+ "Boss" battles are very well designed+ Hilarious level names, A+ puns+ Story moments are intriguing+ Accurate titleCons:- Lackluster but serviceable UIHundreds of platformers out there, but with Mike Dies, Psydra offers a refreshing new experience with its polished game mechanics and wonderful level design.. A super fun platform with lots of clever levels! I found the world and characters to be incredibly polished! Just finished my first run through and going through to collect all of the items I have left!. I disagree with the "Metroidvania" moniker, but it's still a really fun game.. I played Dark Scavenger and had alot of fun with that game so was curious about this platform game from the same developer. As someone who grew up with old school platformers I gotta say this is one of the best platformer games I've ever played. The levels are always interesting with new mechanics thrown in as you progress. The checkpoints are frequent and deaths always feel like your own fault. I'm also really digging the story that is well integrated into the gameplay and never slows things down. I totally recommend this game and advise anyone that's into fast challenging platformers to try this game out. Within the first 15 minutes you'll know if this game is right for you and I'm glad I picked it up.. Simple platforming with tight controls, tricky mechanics and a few fun surprises. Voice work is great and the level design stayed clever 200 levels in.

 
 
 

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